The Question
Design
Scalable MMO Backend Architecture
Design the backend infrastructure for a massively multiplayer online action game. The system must support high-concurrency real-time interactions, minimize latency for movement synchronization, and handle persistent player state across multiple geographic regions while addressing the challenges of interest management and server-side authority.
UDP
Stateful Game Servers
Redis
NoSQL
Spatial Partitioning
February 22, 2026